Monday, November 25, 2024

Module 3 Week 14

 




This week, I'm establishing the pipeline so that I can quickly tweak and edit the models as I unwrap and texture them. Perforce issues hampered my efforts to rename the material names and a few other Unreal hiccups, but I should be able to divert my attention to more refined textures very soon. At this stage, I have very simple textures added just to move it away from the mid gray material.






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